Sentinel's Remnants

Region: Frigid Caps Pop Count: 4 / 16
General
Stability: Balanced
Stability Gain Chance: 10%
Stability Loss Chance: 10%
Stability Loss Chance On Leader Death: 75%
Infamy: 0
Total Karma: 4
Rolling Karma: 1
Temporary Karma: 0
Administration & Holdings
Administration: 1
Territory: 7 / 9
Roads: 0 / 10
Income
Money: 150 / 6000
Money Income: 150
Remaining Import Slots: 3
Remaining Export Slots: 3
Trade Distance: 7
Demographics
Primary Race: Lumirans
Primary Culture: Elishian
Primary Religion: Northern Renewal
Minority Count: 0
Population Details
# Race Culture Religion
1 Lumirans Elishian Northern Renewal
2 Lumirans Elishian Northern Renewal
3 Lumirans Elishian Northern Renewal
4 Lumirans Elishian Northern Renewal
Government & Laws
Government Type: City State
Succession Type: Inherited
Conscription Type: Low
Military Funding: Substantial
Magic Stance: Creation
Citizenship Stance: None
Foreign Acceptance: Harmony
Subject Stance: Balanced
Land Doctrine: Safeguard
Naval Doctrine: Standard
Diplomatic Stance: Isolated
Scientific Stance: Conservative
Economy Type: None
Expansion Control Stance: Restricted
Mercenary Law: Some Mercenaries
Consumption Stance: None
Tax Stance: None
Justice Stance: None
Vassals
Nation Compliance Chance to Disobey Rebellion Chance Concessions Chance Concessions Temperament
Remnants of Athabasca Compliant 10% 0% 20% TBA Neutral
Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament
1 Tirakhun Red Friendly None Unknown
2 Mehravan Friendly None Unknown
3 Remnants of the Valley Unfriendly None Unknown
4 Remnants of the Watch Unfriendly None Unknown

War Stats

Land Attack Modifier: 3
Land Defense Modifier: 3
Naval Attack Modifier: 3
Naval Defense Modifier: 3
Mercenary Land Attack Modifier: 0
Mercenary Land Defense Modifier: 0
Mercenary Naval Attack Modifier: 0
Mercenary Naval Defense Modifier: 0

Land Units

Land Units: 0/1

Unit Unit Count Upkeep
Ancient Civilian 0 food: 2

Naval Units

Naval Units: 0/1

Unit Unit Count Upkeep

Nodes

Food 0
Wood 0
Stone 0
Mounts 0
Research 0
Magic 2
Bronze 0
Iron 0

Resources

General Resources
Resource Production Consumption Excess Storage
Food 0 4 -4 1 / 20
Wood 0 1 -1 1 / 15
Stone 0 1 -1 8 / 15
Mounts 1 0 1 6 / 10
Research 0 0 0 0 / 0
Magic 3 0 3 6 / 10
Unique Resources
Resource Production Consumption Excess Storage
Bronze 0 0 0 2 / 5
Iron 0 0 0 0 / 0

Jobs

Working Pops: 0/4

Job Assigned Pops Upkeep Production
Harvester 0 stone: 1
wood: 3
Hunter 0 food: 2
Merchant 0 mount: 1
trade_distance: 4
trade_slots: 2
Metallurgist 0 stone: 1
bronze: 1
Miner 0 wood: 1
stone: 3
Mystic 0 magic: 1
Researcher 0 stone: 1
bronze: 1
research: 1

Districts

District Slots: 3

Empty Slot

Empty Slot

Empty Slot


Cities

City Slots: 1

Metropolis

Name: El'Shiano

Cost: wood: 14
stone: 10
food: 8
bronze: 4

Modifiers: wood_consumption: 1
stone_consumption: 1
effective_pop_capacity: 3

Node: magic

Modifiers

Modifier Value Duration Source